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<?php
// default module template
// use this to create modules for houses
// Author: Chaosmaker <webmaster@chaosonline.de>
// all function names MUST end with the module's name (as in $info['modulename'])!!!
// hint: use search&replace ;) replace 'treasury' with your module's (internal) name.
function module_getinfo_treasury() {
$info = array(
'modulename'=>'treasury', // internal name; use letters, numbers and underscores only!
'modulefile'=>basename(__FILE__), // filename of the module; if you allow to rename the script, do NOT change this!
'moduleauthor'=>'Chaosmaker', // the author's name
'moduleversion'=>'1.0', // the module's version number
'built_in'=>'1', // '1', if each house should have this module built-in; otherwise '0'
'linkcategory'=>'Weitere Räume', // the category (in houses.php's menu) under which the link to this module should be shown
'linktitle'=>'Schatzkammer', // the link title of the module
'showto'=>'owner,guest' // who should use this module? possible options: 'owner', 'guest' and 'owner,guest'
);
return $info;
}
function module_install_treasury() {
// insert data into module table - do NOT change this (well... just change the function name ;))!
$info = module_getinfo_treasury();
$sql = "INSERT INTO housemodules
(modulefile, modulename, moduleversion, moduleauthor, built_in, linkcategory, linktitle,showto)
VALUES ('{$info['modulefile']}', '{$info['modulename']}', '{$info['moduleversion']}', '{$info['moduleauthor']}', '{$info['built_in']}', '{$info['linkcategory']}', '{$info['linktitle']}', '{$info['showto']}')";
db_query($sql);
$moduleid = db_insert_id(LINK);
// insert global module data (you can add several entries - but do NOT
// change anything else than "FieldName" and "FieldValue"!)
/*
$sql = 'INSERT INTO housemoduledata (moduleid, name, houseid, value)
VALUES ('.$moduleid.',"FieldName",0,"FieldValue")';
db_query($sql);
*/
/* install_moduledata begin */
/* install_moduledata end */
// here you can change everything else needed (e.g. adding settings)
// be careful: these changes must be global; per-house-changes will be done
// in module_build()!
/* install_other begin */
/* install_other end */
}
function module_uninstall_treasury() {
// uninstalling the module
// this function should also contain all module_destroy contents
// getting moduleid - do NOT change this (same as above... the function name should be changed)!
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
// deleting module from db - do NOT change this!
$sql = 'DELETE FROM housemodules WHERE moduleid='.$moduleid;
db_query($sql);
// deleting internal module data - do NOT change this!
$sql = 'DELETE FROM housemoduledata WHERE moduleid='.$moduleid;
db_query($sql);
// here you should delete all other added things (e.g. settings) of this module
/* delete_other begin */
/* delete_other end */
}
function module_build_treasury($houseid) {
// this is only needed if 'built_in' in module_info() is set to 0
// getting moduleid - do NOT change this (function name... blablabla)!
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
// setting flag for house - do NOT change this!
$sql = 'INSERT INTO housemoduledata (moduleid, name, houseid, value)
VALUES ('.$moduleid.',"#activated#",'.$houseid.',"1")';
db_query($sql);
// here you can change everything else needed (e.g. changing user settings)
// be careful: these changes must be for this house only; global changes will be done
// in module_install()!
/* build_other begin */
/* build_other end */
}
function module_destroy_treasury($houseid) {
// this is only needed if 'built_in' in module_info() is set to 0
// getting moduleid - do NOT change this (function name... moooooooooh!)!
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
// deleting module data of this house - do NOT change this!
$sql = 'DELETE FROM housemoduledata WHERE moduleid='.$moduleid.' AND houseid='.$houseid;
db_query($sql);
// here you should delete all other added things (e.g. user settings) of this module and house
/* destroy_other begin */
/* destroy_other end */
}
function module_show_treasury() {
// this is the main part of the module where all output is done ;)
// don't forget the navs; only the default module does not need them (but may add some)
// to return to the main module, use this link: houses.php?op=drin&module (without id!)
// don't forget 'global $session;' if you need the player's data (and you WILL need them!)
/* content_show begin */
global $session;
if ($_GET['act']=="takekey") {
if (empty($_POST['ziel'])) {
$sql = "SELECT items.owner, accounts.name FROM items LEFT JOIN accounts ON items.owner=accounts.acctid WHERE items.value1={$session['user']['specialmisc']['houseid']} AND items.class='Schlüssel' AND accounts.acctid > 0 AND items.owner!='{$session['user']['acctid']}' ORDER BY items.value2 ASC";
$result = db_query($sql) or die(db_error(LINK));
output("<form action='houses.php?op=drin&act=takekey' method='POST'>",true);
output("`2Wem willst du den Schlüssel wegnehmen? <select name='ziel'>",true);
while ($item = db_fetch_assoc($result)) {
output("<option value=\"".rawurlencode($item['name'])."\">".preg_replace("'[`].'","",$item['name'])."</option>",true);
}
output("</select>`n`n",true);
output("<input type='submit' class='button' value='Schlüssel abnehmen'></form>",true);
addnav("","houses.php?op=drin&act=takekey");
}
else {
$sql = "SELECT acctid,name,login,gold,gems FROM accounts WHERE name='".addslashes(rawurldecode(stripslashes($_POST['ziel'])))."'";
$result2 = db_query($sql);
$row2 = db_fetch_assoc($result2);
output("`2Du verlangst den Schlüssel von `&$row2[name]`2 zurück.`n");
$sql = "SELECT COUNT(id) AS num FROM items WHERE value1={$session['user']['specialmisc']['houseid']} AND class='Schlüssel' AND owner!=0 AND owner!=".$session['user']['acctid'];
$result = db_query($sql) or die(db_error(LINK));
$keynum = db_fetch_assoc($result);
$sql = 'SELECT housename FROM houses WHERE houseid='.$session['user']['specialmisc']['houseid'];
$result = db_query($sql);
$row = db_fetch_assoc($result);
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
$goldinhouse = (int)getmoduledata($moduleid,'gold',$session['user']['specialmisc']['houseid']);
$gemsinhouse = (int)getmoduledata($moduleid,'gems',$session['user']['specialmisc']['houseid']);
$goldgive=round($goldinhouse / ($keynum['num']+1));
$gemsgive=round($gemsinhouse / ($keynum['num']+1));
if ($gemsgive > 0) $getstr = "`%$gemsgive Edelsteine`2";
else $getstr = '';
if ($goldgive > 0) {
if ($getstr!='') $getstr .= ' und ';
$getstr .= "`^$goldgive Gold`2 auf die Bank";
}
systemmail($row2['acctid'],"`@Schlüssel zurückverlangt!`0","`&{$session['user']['name']}`2 hat den Schlüssel zu Haus Nummer `b{$session['user']['specialmisc']['houseid']}`b ($row[housename]`2) zurückverlangt. Du bekommst $getstr aus dem gemeinsamen Schatz ausbezahlt!");
output("$row2[name]`2 bekommt `^$goldgive Gold`2 und `%$gemsgive Edelsteine`2 aus dem gemeinsamen Schatz.");
$sql = "UPDATE items SET owner={$session['user']['acctid']},hvalue=0 WHERE owner=$row2[acctid] AND class='Schlüssel' AND value1=".$session['user']['specialmisc']['houseid'];
db_query($sql);
$sql = "UPDATE accounts SET goldinbank=goldinbank+$goldgive,gems=gems+$gemsgive WHERE acctid=".$row2['acctid'];
db_query($sql);
setmoduledata($moduleid,'gold',$goldinhouse-$goldgive,$session['user']['specialmisc']['houseid']);
setmoduledata($moduleid,'gems',$gemsinhouse-$gemsgive,$session['user']['specialmisc']['houseid']);
$sql = "INSERT INTO commentary (postdate,section,author,comment) VALUES (now(),'house-".$session['user']['specialmisc']['houseid']."',".$session['user']['acctid'].",'/me `^nimmt $row2[name]`^ einen Schlüssel ab. $row2[name]`^ bekommt einen Teil aus dem Schatz.')";
db_query($sql) or die(db_error(LINK));
}
addnav("Schatzkammer","houses.php?op=drin");
addnav("Zurück zum Haus","houses.php?op=drin&module=");
}
elseif ($_GET['act']=="givekey") {
if (empty($_POST['ziel'])) {
output("`2Einen Schlüssel für dieses Haus hat:`n`n");
$sql = "SELECT items.*,accounts.name AS besitzer FROM items LEFT JOIN accounts ON accounts.acctid=items.owner WHERE value1={$session['user']['specialmisc']['houseid']} AND class='Schlüssel' AND owner!=".$session['user']['acctid']." ORDER BY value2 ASC";
$result = db_query($sql) or die(db_error(LINK));
while ($item = db_fetch_assoc($result)) {
output("`c`& $item[besitzer]`0`c");
}
$sql = "SELECT COUNT(id) AS num FROM items WHERE value1={$session['user']['specialmisc']['houseid']} AND class='Schlüssel' AND owner=".$session['user']['acctid'];
$result = db_query($sql) or die(db_error(LINK));
$keynum = db_fetch_assoc($result);
if ($keynum['num']>0) {
output("`n`2Du kannst noch `b".$keynum['num']."`b Schlüssel vergeben.");
output("<form action='houses.php?op=drin&act=givekey' method='POST'>",true);
output("An wen willst du einen Schlüssel übergeben? <input name='ziel'>`n", true);
output("<input type='submit' class='button' value='Übergeben'></form>",true);
output("`n`nWenn du einen Schlüssel vergibst, wird der Schatz des Hauses gemeinsam genutzt. Du kannst einem Mitbewohner zwar jederzeit den Schlüssel wieder wegnehmen, ");
output("aber er wird dann einen gerechten Anteil aus dem gemeinsamen Schatz bekommen.");
addnav("","houses.php?op=drin&act=givekey");
}
else {
output("`n`2Du hast keine Schlüssel mehr übrig. Vielleicht kannst du in der Jägerhütte noch einen nachmachen lassen?");
}
}
else {
if ($_GET['subfinal']==1) {
$sql = "SELECT acctid,name,login,lastip,emailaddress FROM accounts WHERE name='".addslashes(rawurldecode(stripslashes($_POST['ziel'])))."' AND locked=0 AND dragonkills >= ".getsetting('housekeymindk',0);
}
else {
$ziel = stripslashes(rawurldecode($_POST['ziel']));
$name="%";
for ($x=0;$x<strlen($ziel);$x++) {
$name.=substr($ziel,$x,1)."%";
}
$sql = "SELECT acctid,name,login,lastip FROM accounts WHERE name LIKE '".addslashes($name)."' AND locked=0 AND dragonkills >= ".getsetting('housekeymindk',0)." AND acctid!=".$session['user']['acctid'];
}
$result2 = db_query($sql);
if (db_num_rows($result2) == 0) {
output("`2Es gibt niemanden mit einem solchen Namen. Versuchs nochmal.");
}
elseif (db_num_rows($result2) > 100) {
output("`2Es gibt über 100 Krieger mit einem ähnlichen Namen. Bitte sei etwas genauer.");
}
elseif (db_num_rows($result2) > 1) {
output("`2Es gibt mehrere mögliche Krieger, denen du einen Schlüssel übergeben kannst.`n");
output("<form action='houses.php?op=drin&act=givekey&subfinal=1' method='POST'>",true);
output("`2Wen genau meinst du? <select name='ziel'>",true);
while ($row2 = db_fetch_assoc($result2)) {
output("<option value=\"".rawurlencode($row2['name'])."\">".preg_replace("'[`].'","",$row2['name'])."</option>",true);
}
output("</select>`n`n",true);
output("<input type='submit' class='button' value='Schlüssel übergeben'></form>",true);
addnav("","houses.php?op=drin&act=givekey&subfinal=1");
//addnav("","houses.php?op=drin&act=givekey"); // why the hell was this in there?
}
else {
$row2 = db_fetch_assoc($result2);
$sql = "SELECT COUNT(owner) AS zahl FROM items WHERE owner=$row2[acctid] AND value1={$session['user']['specialmisc']['houseid']} AND class='Schlüssel' ORDER BY id ASC";
$result = db_query($sql) or die(db_error(LINK));
$item = db_fetch_assoc($result);
if ($row2['login'] == $session['user']['login']) {
output("`2Du kannst dir nicht selbst einen Schlüssel geben.");
}
elseif ($item['zahl']>0) {
output("`2$row2[name]`2 hat bereits einen Schlüssel!");
}
elseif (ac_check($row2)){
output("`2Deine Charaktere dürfen leider nicht miteinander interagieren!");
}
else {
$sql = "SELECT value2 FROM items WHERE value1={$session['user']['specialmisc']['houseid']} AND class='Schlüssel' AND owner={$session['user']['acctid']} ORDER BY id ASC LIMIT 1";
$result = db_query($sql) or die(db_error(LINK));
$knr = db_fetch_assoc($result);
$knr=$knr['value2'];
$sql = 'SELECT housename FROM houses WHERE houseid='.$session['user']['specialmisc']['houseid'];
$result = db_query($sql);
$row = db_fetch_assoc($result);
output("`2Du übergibst `&$row2[name]`2 einen Schlüssel für dein Haus. Du kannst den Schlüssel zum Haus jederzeit wieder wegnehmen, aber $row2[name]`2 wird dann ");
output("einen gerechten Anteil aus dem gemeinsamen Schatz des Hauses bekommen.`n");
systemmail($row2['acctid'],"`@Schlüssel erhalten!`0","`&{$session['user']['name']}`2 hat dir einen Schlüssel zu Haus Nummer `b{$session['user']['specialmisc']['houseid']}`b ($row[housename]`2) gegeben!");
$sql = "UPDATE items SET owner=$row2[acctid],hvalue=0 WHERE owner={$session['user']['acctid']} AND class='Schlüssel' AND value1={$session['user']['specialmisc']['houseid']} AND value2=$knr";
db_query($sql);
$sql = "INSERT INTO commentary (postdate,section,author,comment) VALUES (now(),'house-".$session['user']['specialmisc']['houseid']."',".$session['user']['acctid'].",'/me `^gibt $row2[name]`^ einen Schlüssel.')";
db_query($sql) or die(db_error(LINK));
}
}
}
addnav("Schatzkammer","houses.php?op=drin");
addnav("Zurück zum Haus","houses.php?op=drin&module=");
}
elseif ($_GET['act']=='givebackkey') {
$sql = 'SELECT owner, housename FROM houses WHERE houseid='.$session['user']['specialmisc']['houseid'];
$result = db_query($sql);
$row = db_fetch_assoc($result);
output("`2Du legst den Schlüssel für `&$row[housename]`2 auf den Schlüsselkasten.`n");
$sql = "UPDATE items SET owner=$row[owner],hvalue=0 WHERE owner=".$session['user']['acctid']." AND class='Schlüssel' AND value1=".$session['user']['specialmisc']['houseid'];
db_query($sql);
$sql = "INSERT INTO commentary (postdate,section,author,comment) VALUES (now(),'house-".$session['user']['specialmisc']['houseid']."',".$session['user']['acctid'].",'/me `^gibt einen Schlüssel zurück.')";
db_query($sql) or die(db_error(LINK));
addnav('Wohnviertel',"houses.php");
addnav('v?Wohnviertel verlassen','houses.php?op=leave');
}
elseif ($_GET['act']=="takegold"){
$maxtfer = $session['user']['level']*getsetting("transferperlevel",25);
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
$goldinhouse = (int)getmoduledata($moduleid,'gold',$session['user']['specialmisc']['houseid']);
if (empty($_POST['gold'])) {
$transleft = getsetting("transferreceive",3) - $session['user']['transferredtoday'];
output("`2Es befindet sich `^$goldinhouse`2 Gold in der Schatztruhe des Hauses.`nDu darfst heute noch {$transleft}x bis zu `^$maxtfer`2 Gold mitnehmen.`n");
output("`2<form action=\"houses.php?op=drin&act=takegold\" method='POST'>",true);
output("`nWieviel Gold mitnehmen? <input type='gold' name='gold'>`n`n",true);
output("<input type='submit' class='button' value='Mitnehmen'>",true);
addnav("","houses.php?op=drin&act=takegold");
}
else {
$amt=abs((int)$_POST['gold']);
if ($amt>$goldinhouse){
output("`2So viel Gold ist nicht mehr da.");
}
elseif ($maxtfer<$amt) {
output("`2Du darfst maximal `^$maxtfer`2 Gold auf einmal nehmen.");
}
elseif ($amt<0) {
output("`2Wenn du etwas in den Schatz legen willst, versuche nicht, etwas negatives herauszunehmen.");
}
elseif ($session['user']['transferredtoday']>=getsetting("transferreceive",3)) {
output("`2Du hast heute schon genug Gold bekommen. Du wirst bis morgen warten müssen.");
}
else {
$goldinhouse -= $amt;
setmoduledata($moduleid,'gold',$goldinhouse,$session['user']['specialmisc']['houseid']);
$session['user']['gold'] += $amt;
$session['user']['transferredtoday']++;
output("`2Du hast `^$amt`2 Gold genommen. Insgesamt befindet sich jetzt noch `^$goldinhouse`2 Gold im Haus.");
$sql = "INSERT INTO commentary (postdate,section,author,comment) VALUES (now(),'house-".$session['user']['specialmisc']['houseid']."',".$session['user']['acctid'].",'/me `\$nimmt `^$amt`\$ Gold.')";
db_query($sql) or die(db_error(LINK));
}
}
addnav("Schatzkammer","houses.php?op=drin");
addnav("Zurück zum Haus","houses.php?op=drin&module=");
}
elseif ($_GET['act']=="givegold") {
$maxout = $session['user']['level']*getsetting("maxtransferout",25);
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
$goldinhouse = (int)getmoduledata($moduleid,'gold',$session['user']['specialmisc']['houseid']);
if (empty($_POST['gold'])) {
$transleft = $maxout - $session['user']['amountouttoday'];
output("`2Du darfst heute noch `^$transleft`2 Gold deponieren.`n");
output("`2Derzeit befinden sich `^{$goldinhouse}`2 Gold im Schatz.`n");
output("`2<form action=\"houses.php?op=drin&act=givegold\" method='POST'>",true);
output("`nWieviel Gold deponieren? <input type='text' name='gold'>`n`n",true);
output("<input type='submit' class='button' value='Deponieren'>",true);
addnav("","houses.php?op=drin&act=givegold");
}
else {
$amt=abs((int)$_POST['gold']);
if ($amt>$session['user']['gold']) {
output("`2So viel Gold hast du nicht dabei.");
}
elseif ($goldinhouse >= 5000) {
output("`2Der Schatz ist voll.");
}
elseif ($amt>(5000-$goldinhouse)) {
output("`2Du gibst alles, aber du bekommst beim besten Willen nicht so viel in den Schatz.");
}
elseif ($amt<0) {
output("`2Wenn du etwas aus dem Schatz nehmen willst, versuche nicht, etwas negatives hineinzutun.");
}
elseif ($session['user']['amountouttoday']+$amt > $maxout) {
output("`2Du darfst nicht mehr als `^$maxout`2 Gold pro Tag deponieren.");
}
else {
$goldinhouse += $amt;
setmoduledata($moduleid,'gold',$goldinhouse,$session['user']['specialmisc']['houseid']);
$session['user']['gold'] -= $amt;
$session['user']['amountouttoday'] += $amt;
output("`2Du hast `^$amt`2 Gold deponiert. Insgesamt befinden sich jetzt `^$goldinhouse`2 Gold im Haus.");
$sql="INSERT INTO commentary (postdate,section,author,comment) VALUES (now(),'house-".$session['user']['specialmisc']['houseid']."',".$session['user']['acctid'].",'/me `@deponiert `^$amt`@ Gold.')";
db_query($sql) or die(db_error(LINK));
}
}
addnav("Schatzkammer","houses.php?op=drin");
addnav("Zurück zum Haus","houses.php?op=drin&module=");
}
elseif ($_GET['act']=="takegems"){
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
$gemsinhouse = (int)getmoduledata($moduleid,'gems',$session['user']['specialmisc']['houseid']);
if (empty($_POST['gems'])) {
output("`2Es befinden sich `%$gemsinhouse Edelsteine`2 in der Schatztruhe des Hauses.`n");
output("`2<form action=\"houses.php?op=drin&act=takegems\" method='POST'>",true);
output("`nWieviele Edelsteine mitnehmen? <input type='text' name='gems'>`n`n",true);
output("<input type='submit' class='button' value='Mitnehmen'>",true);
addnav("","houses.php?op=drin&act=takegems");
}
else {
$amt=abs((int)$_POST['gems']);
if ($amt>$gemsinhouse){
output("`2So viele Edelsteine sind nicht mehr da.");
}
elseif ($amt<0) {
output("`2Wenn du etwas in den Schatz legen willst, versuche nicht, etwas negatives herauszunehmen.");
}
else {
$gemsinhouse -= $amt;
setmoduledata($moduleid,'gems',$gemsinhouse,$session['user']['specialmisc']['houseid']);
$session['user']['gems'] += $amt;
output("`2Du hast `%$amt Edelsteine`2 genommen. Insgesamt befindet sich jetzt noch `%$gemsinhouse Edelsteine`2 im Haus.");
$sql = "INSERT INTO commentary (postdate,section,author,comment) VALUES (now(),'house-".$session['user']['specialmisc']['houseid']."',".$session['user']['acctid'].",'/me `\$nimmt `%$amt Edelsteine`\$.')";
db_query($sql) or die(db_error(LINK));
}
}
addnav("Schatzkammer","houses.php?op=drin");
addnav("Zurück zum Haus","houses.php?op=drin&module=");
}
elseif ($_GET['act']=="givegems") {
$info = module_getinfo_treasury();
$moduleid = getmoduleid($info['modulename']);
$gemsinhouse = (int)getmoduledata($moduleid,'gems',$session['user']['specialmisc']['houseid']);
if (empty($_POST['gems'])) {
output("`2Derzeit befinden sich `%{$gemsinhouse} Edelsteine`2 im Schatz.`n");
output("`2<form action=\"houses.php?op=drin&act=givegems\" method='POST'>",true);
output("`nWieviele Edelsteine deponieren? <input type='text' name='gems'>`n`n",true);
output("<input type='submit' class='button' value='Deponieren'>",true);
addnav("","houses.php?op=drin&act=givegems");
}
else {
$amt=abs((int)$_POST['gems']);
if ($amt>$session['user']['gems']) {
output("`2So viele Edelsteine hast du nicht dabei.");
}
elseif ($gemsinhouse >= 30) {
output("`2Der Schatz ist voll.");
}
elseif ($amt>(30-$gemsinhouse)) {
output("`2Du gibst alles, aber du bekommst beim besten Willen nicht so viel in den Schatz.");
}
elseif ($amt<0) {
output("`2Wenn du etwas aus dem Schatz nehmen willst, versuche nicht, etwas negatives hineinzutun.");
}
else {
$gemsinhouse += $amt;
setmoduledata($moduleid,'gems',$gemsinhouse,$session['user']['specialmisc']['houseid']);
$session['user']['gems'] -= $amt;
output("`2Du hast `%$amt Edelsteine`2 deponiert. Insgesamt befinden sich jetzt `%$gemsinhouse Edelsteine`2 im Haus.");
$sql="INSERT INTO commentary (postdate,section,author,comment) VALUES (now(),'house-".$session['user']['specialmisc']['houseid']."',".$session['user']['acctid'].",'/me `@deponiert `%$amt Edelsteine`@.')";
db_query($sql) or die(db_error(LINK));
}
}
addnav("Schatzkammer","houses.php?op=drin");
addnav("Zurück zum Haus","houses.php?op=drin&module=");
}
else {
output('`2Du betrittst die `^Schatzkammer`2 des Hauses - hier werden die Reichtümer
der Bewohner aufbewahrt. Außerdem erblickst du einen verschlossenen Schlüsselkasten.');
addnav('Gold');
addnav("Deponieren","houses.php?op=drin&act=givegold");
addnav("Mitnehmen","houses.php?op=drin&act=takegold");
addnav('Edelsteine');
addnav("Deponieren","houses.php?op=drin&act=givegems");
addnav("Mitnehmen","houses.php?op=drin&act=takegems");
addnav("Schlüssel");
if ($session['user']['house']==$session['user']['specialmisc']['houseid']){
addnav("Vergeben","houses.php?op=drin&act=givekey");
addnav("n?Zurücknehmen","houses.php?op=drin&act=takekey");
}
else {
addnav("n?Zurückgeben","houses.php?op=drin&act=givebackkey");
}
addnav('Sonstiges');
addnav("Zurück zum Haus","houses.php?op=drin&module=");
}
// uncomment these lines if you want to show the default navs even if this is not the default module
// global $shownavs;
// $shownavs = true;
// uncomment these lines if you want to hide the default navs even if this is the default module
// global $shownavs;
// $shownavs = false;
/* content_show end */
}
?>